There are two ways to convert raw RGB data to a picogui bitmap: - If you want to do it as easily as possible, and you don't need exceptional speed, you can prepend a .PPM header in front and use pgNewBitmap(). There is information about this file format at: http://www-info2.informatik.uni-wuerzburg.de/mitarbeiter/wolfram/lehre/bildformate.html
- If you need more speed but don't mind managing the potential complexity of translating the bitmap into other formats, you can use a shared memory segment. There is a short SHM demo in the apps directory, and a longer example in SDL's picogui video driver. --Micah On Tue, Mar 18, 2003 at 07:14:46PM +0300, [EMAIL PROTECTED] wrote: > Hello everybody, > > I would like to create bitmap from raw data. I think I have to use > pgCreateBitmap function and then fill this bitmap. I have raw data > (3 bytes per pixel as array). How I can do it? > > -- > Best regards, > mic mailto:[EMAIL PROTECTED] > > > > ------------------------------------------------------- > This SF.net email is sponsored by: Does your code think in ink? > You could win a Tablet PC. Get a free Tablet PC hat just for playing. > What are you waiting for? > http://ads.sourceforge.net/cgi-bin/redirect.pl?micr5043en > _______________________________________________ > Pgui-devel mailing list > [EMAIL PROTECTED] > https://lists.sourceforge.net/lists/listinfo/pgui-devel -- Only you can prevent creeping featurism! ------------------------------------------------------- This SF.net email is sponsored by: Does your code think in ink? You could win a Tablet PC. Get a free Tablet PC hat just for playing. What are you waiting for? http://ads.sourceforge.net/cgi-bin/redirect.pl?micr5043en _______________________________________________ Pgui-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/pgui-devel
