yes because we are busy.
Busy does not mean that we are not interested.


> Nobody has looked at this in 10 days...
> 
> 
> On Jun 17, 2013, at 2:12 PM, "Sean P. DeNigris" <[email protected]> wrote:
> 
>> Sean P. DeNigris wrote
>>> https://pharo.fogbugz.com/f/cases/10910/Window-Menu-Registration-like-World-Menu
>> 
>> New fix in inbox:
>> SLICE-Issue-10910-Window-Menu-Registration-like-World-Menu-SeanDeNigris.3
>> 
>> This version:
>> * FallbackMenu: reset the builder after debugging, or the fallback menu does
>> not appear anymore (e.g. the next time the pragma menu tries to build
>> itself)
>> 
>> From version 2:
>> * Remove DiscoveredMenu
>> * Move most menu building logic into PragmaMenuBuilder. Now we have fallback
>> menus for all buildl menus! e.g. Nautilus menus
>> * Leave a #fallbackMenuOn: hook in Object (packaged with PragmaMenuBuilder),
>> where custom fallback items can be added. I didn't want to do it with
>> pragmas in case we ended up with neither the discovered or fallback working
>> * Class comment for FallbackMenu. Thanks Cami for the review :)
>> * PragmaMenuBuilder - don't #buildTree during instance creation. Wait until
>> necessary (i.e. when a menu spec is built). This makes it nice and clean to
>> trap all errors when the spec is built and throw up a fallback menu
>> 
>> From version 1:
>> * Use annotation <windowMenu>
>> * Re-implement existing menu options with pragma/builder
>> * Refactor general menu discovery code common to both World and Window menus
>> 
>> 
>> 
>> -----
>> Cheers,
>> Sean
>> --
>> View this message in context: 
>> http://forum.world.st/ENH-Window-Menu-Registration-like-World-Menu-tp4693269p4693705.html
>> Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.
>> 
> 
> 


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