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---
Philippe Back
Dramatic Performance Improvements
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On Sun, Jul 28, 2013 at 1:32 AM, Nikolay Suslov <[email protected]> wrote:

> Hello,
>
> Let me introduce the Curved Space Explorer for Squeak project (
> https://vimeo.com/71173349),  known as CCSE by Krestianstvo SDK.
> It is a Smalltalk port version of Curved Spaces, originally developed by
> Jeff Weeks (geometrygames.org) in C language.
> This Squeak version is derived from Krestianstvo SDK project's 
> version<http://nsuslovi.blogspot.ru/2009/12/collaborative-curved-space-explorer-v10.html>,
> where Curved Space Explorer is collaborative in it's nature and available
> mainly for distributed computation.
> The aim of this project is to make Curved Space Explorer in Smalltalk
> being available for the large Smalltalk audience and mainstream Squeak
> distribution, so that anybody interested could work with it.
> The source code is available here:
> http://sdk.krestianstvo.org/sdk/ccse.html
> Preinstalled Squeak image is here:
> http://krestianstvo.org/sdk/Squeak4.4-12327-ccse.zip
> For manual install use following instructions:
> (is tested and working with Squeak 4.4 and Squeak 4.5 alpha)
>
> "1. Load FFI"
>
> (Installer repository: 'http://source.squeak.org/FFI')
>  install: 'FFI-Pools';
>  install: 'FFI-Kernel';
> install: 'FFI-Tests'.
>
> "2. Load 3DTransform "
>
> (Installer repository: 'http://www.squeaksource.com/CroquetGL')
>     install: '3DTransform'.
>
> "3. Load OpentGL and CCSE"
>
> (Installer repository: 'http://sdk.krestianstvo.org/sdk/ccse')
>     install: 'OpenGL-Pools';
>     install: 'OpenGL-Core';
>     install: 'OpenGL-NameManager';
>     install: 'CCSpaceExplorer'.
>
> "4. Run sample application"
>
> CCSEMorphRender runApp
>
>
> Thanks,
> Nikolay Suslov
> http://nsuslovi.blogspot.com/2013/07/curved-space-explorer-for-squeak.html<http://nsuslovi.blogspot.ru/2013/07/curved-space-explorer-for-squeak.html>
> http://krestianstvo.org
>
>

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