Thank you,
Its not exactly what I need, but using it I can hack the result that I want
using some dictionary holding the key down state.

Greetings,
Ronie Salgado

2013/8/5 Erwan Douaille <douailleer...@gmail.com>

> I made an example, i guess it's what you need.
> Cheat with the keyUp
>
> ExempleKey new
>
> Mouse over the morph and try key left / right
>
>
> 2013/8/5 Ronie Salgado <ronies...@gmail.com>
>
>> Hello,
>> I need to know how I can handle a KeyDown and a KeyUp morph event without
>> automatic key repeating, to be able to setup an object that performs per
>> frame animation.
>> For the ones who have worked with SDL, what I need is something like
>> SDL_EnableKeyRepeat(0, 0)
>>
>> Greetings,
>> Ronie Salgado
>>
>
>
>
> --
> Best regards,
>
> Douaille Erwan <douaille.er...@gmail.com>
>

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