I want a Spec application to add an additional item to the System Window
Menu. Is this possible? So far I have missed how it might be done.
This System Window Menu seems to come from...
SystemWindow>>offerWindowMenu
| aMenu |
aMenu := self buildWindowMenu.
model ifNotNil:
[model addModelItemsToWindowMenu: aMenu].
aMenu popUpEvent: self currentEvent in: self world
where #buildWindowMenu produces a standard menu from pragmas
and custom model specific menu items can be added with
#addModelItemsToWindowMenu:.
In the case of PharoLauncher, 'model' is a MorphicWindowAdapter for
which #addModelItemsToWindowMenu: is a null-method inherited from
Object. So maybe 'model' needs to be a different class somehow?
Alternatively, I see that SpecWindow inherits from SystemWindow, so
maybe #buildWindowMenu can be overridden to add menu items from
subclasses of ComposableModel ?
cheers -ben