I’m working on project that deals with server to server communication. For the 
test suite it is necessary to simulate the two ends of the communication within 
one test. The problem is that in a single threaded environment you make a send 
call SC from server A to B but the response of B will happen before SC 
returned. That makes every state change the happens in A after SC bogus from a 
call flow perspective.

There are two approaches that have their own problems.

1) Until now I’m reordering parts of the call stack to simulate the return of a 
call before the actual call is sent. But now I have nested sends that make my 
simple approach not working anymore. I could elaborate my approach by using 
something like delimited continuations to make a less brittle approach to stack 
call reordering in order to cope with the problem. That would need some work 
and the stack in the debugger will look a little bit odd/confusing.

2.) The product will later have a dispatcher process that dispatches each send 
operation in its own process. That would solve one problem: the timing of when 
actions happen. But I’m not sure if it will be easy to orchestrate actions in a 
way that I would call controlled in order to have reliable tests.

Are there any approaches to simulate coroutines in a single thread environment 
or approaches to deal with multiple processes within one process? 

It is hard to explain and I hope my description of the problem is understandable

thanks in advance,

Norbert

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