I placed an image in my dropbox which reproduces the problem:
https://www.dropbox.com/s/7bfdpu4eqrmb7vt/crash-NBOpenGL.zip

Greetings,
Ronie Salgado


2013/11/6 Igor Stasenko <[email protected]>

> According to dump, it crashes during call to:
>
>   0x21d8c8 I NBWndClassEx class>unregister:instance: 0x10f7e7cc: a(n)
> NBWndClassEx class
>
> the reason could be that you passing wrong handle which not exists (or was
> existed in previous image session but invalid now).
>
> Not much else i can say without having image and trying myself.
>
>
>
> On 6 November 2013 03:42, Ronie Salgado <[email protected]> wrote:
>
>> I'm trying to use the latest version of NBOpenGL in Windows in Pharo 3.0.
>> First I'm receiving a "Not suitable implementation" error message. This
>> can be solved by adding the following at the class side of
>> NBWin32GLContextDriver.
>>
>> NBWin32GLContextDriver>>supportsCurrentPlatform
>>     ^ NativeBoost platformId = NativeBoostConstants win32PlatformId
>>
>> Then, trying the following Roassal3D example produces a VM crash:
>>
>> R3Example new city
>>
>> Attached is the crash.dmp file. Currently, we are using an old pharo
>> image for developing Roassal3D under windows.
>>
>> Greetings,
>> Ronie Salgado
>>
>
>
>
> --
> Best regards,
> Igor Stasenko.
>

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