I placed an image in my dropbox which reproduces the problem: https://www.dropbox.com/s/7bfdpu4eqrmb7vt/crash-NBOpenGL.zip
Greetings, Ronie Salgado 2013/11/6 Igor Stasenko <[email protected]> > According to dump, it crashes during call to: > > 0x21d8c8 I NBWndClassEx class>unregister:instance: 0x10f7e7cc: a(n) > NBWndClassEx class > > the reason could be that you passing wrong handle which not exists (or was > existed in previous image session but invalid now). > > Not much else i can say without having image and trying myself. > > > > On 6 November 2013 03:42, Ronie Salgado <[email protected]> wrote: > >> I'm trying to use the latest version of NBOpenGL in Windows in Pharo 3.0. >> First I'm receiving a "Not suitable implementation" error message. This >> can be solved by adding the following at the class side of >> NBWin32GLContextDriver. >> >> NBWin32GLContextDriver>>supportsCurrentPlatform >> ^ NativeBoost platformId = NativeBoostConstants win32PlatformId >> >> Then, trying the following Roassal3D example produces a VM crash: >> >> R3Example new city >> >> Attached is the crash.dmp file. Currently, we are using an old pharo >> image for developing Roassal3D under windows. >> >> Greetings, >> Ronie Salgado >> > > > > -- > Best regards, > Igor Stasenko. >
