Hi !

I just try it, works well on windows 8.1 ;)
Pharo launcher is very impressive ! Great job :)


2014/1/7 <[email protected]>

> Damien Cassou wrote:
>
>> Hi,
>>
>> I've just made an executable file for installing Pharo on Windows (in
>> program files, with a shortcut in the Start menu...). Please try
>> it and report problems:
>>
>> https://ci.inria.fr/pharo-contribution/job/PharoLauncher-Win-Package/
>> lastSuccessfulBuild/artifact/pharo-ci/pharo_installer.exe
>>
>>
> Thats great Damien.  I installed and ran it without a hitch. I installed
> as a "Standard User" "Ben" which UAC then asked for to upgrade credentials
> to my admin account "BenAdmin"  to perform the install.
> It picked up my existing images using Pharo.  I updated the templates,
> created and launched a new image.  It even kept my the template list
> between restarts of Pharo Launcher with the preference "Templates cleared
> at startup" disabled - which is very cool.
> Now from the Start menu > All Programs > Pharo folder
> I felt a bit awkward clicking on Pharo when I knew it was actually
> PharoLauncher. I think it would be good to keep the distinction between
> Pharo the programming environment and PharoLauncher the application.
>  People should not be developing their own applications inside Pharo
> Launcher, but should be developing inside Pharo images started from Pharo
> Launcher.
>
> The folder and file security settings look good and tight - for the image
> and changes files the Users group has Read & Execute only with no Write
> permissions.  However I'm mildly concerned that changes in the image (such
> as setting the debug flag and opening tools) persist - and also mildly
> annoyed with myself that I can't work out how its happening.  Attila Magyar
> wrote:
>
>> Tried it and worked fine on Windows 7. Though, I had few issues with the
>> launcher.
>>
>> When I right click on an empty area of the Existing Images panel (and
>> there
>> is no image selected or the pane is empty), I got a MessageNotUnderstood:
>> receiver of buildWithSpec is nil.
>>
>>
>
> A fix is to change TreeModel>>menu:shifted:
> from...
>    (self allowMenuOnNoItem not and: [ self selectedItems isEmpty ])
>        ifTrue: [ ^ nil ].
>
> to...
>    (self allowMenuOnNoItem not and: [ self selectedItems isEmpty ])
>        ifTrue: [ ^ MenuModel new ].
>
> but I am not sure of the wider implications, or if a bug should be logged
> for Launcher or Spec.
>
> gotta run now, so other people can sleep.
> cheers -ben
>
>  After I renamed an image, I got a DirectoryDoesNotExist with a path
>> pointing
>> to the old directory. But I can't reproduce it anymore.
>>
>>
>>
>>
>>
>
>
>


-- 
Best regards,

Douaille Erwan <[email protected]>

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