On Jan 24, 2014, at 4:57 AM, "Nicolai Hess [via Smalltalk]" <[email protected]> wrote: > Do you know this places where ifNil:ifNotNil: is called? > If so, you coulde change them to ifWorldNil:ifWorldNotNil: > and implement this on World, ActiveWorld, NullWorld and UndefinedObject. If I can't do it effectively with the compiler, that could be a good compromise. Thanks :)
----- Cheers, Sean -- View this message in context: http://forum.world.st/Null-Object-Pattern-tp4738574p4739061.html Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.
