On Jan 24, 2014, at 4:57 AM, "Nicolai Hess [via Smalltalk]" 
<[email protected]> wrote:
> Do you know this places where ifNil:ifNotNil: is called?
> If so, you coulde change them to ifWorldNil:ifWorldNotNil:
> and implement this on World, ActiveWorld, NullWorld and UndefinedObject.
If I can't do it effectively with the compiler, that could be a good 
compromise. Thanks :)



-----
Cheers,
Sean
--
View this message in context: 
http://forum.world.st/Null-Object-Pattern-tp4738574p4739061.html
Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.

Reply via email to