2014-04-22 13:56 GMT+02:00 Igor Stasenko <[email protected]>: > i want to use different adaptor for TextModel, when opening my UI > so that when widget is built for it, it will be my own widget, > not PluggableTextMorph.. > > but i found it hard to do.. here what i tried: > > > I try to replace bindings, so at the stage when spec interpreted, it uses > my bindings: > > openWithSpec > > | old result | > old := SpecInterpreter bindings. > > SpecInterpreter bindings: TxAdapterBindings new. > > [ result := super openWithSpec ] > ensure: [ SpecInterpreter bindings: old ]. > ^ result > > > in TxAdapterBindings i initialize it same as morphic bindging, except from > text model binding: > #TextAdapter => #TxTextAdapter > > but it is never invoked nor used :( > > i understand the overall model, but it seems like not completely, > (else the above trick would work).. what do i miss? > > -- > Best regards, > Igor Stasenko. >
You code works, it is just that the TextModel is not the first one that calls the spec interpreter. The first one is the WindowModel. And after a spec is "interpreted" spec interpreter calls self hardResetBindings and that one reinitialize the binding to MorphicAdapterBindings. nicolai
