On 01 May 2014, at 18:43, GOUBIER Thierry <[email protected]> wrote:
> Bravo Esteban! merci :) > > By the way, I have added a PharoExtras UIThemes project to Smalltalkhub, > right in time it seems ;) yeah, the problem is that currently there are a lot of changes happening to make the dark theme possible (I removed hardcoded colors everywhere, re-direct default colors to theme everywhere, modified without any contemplation packages like Morphic*, Spec* and Nautilus*… along with Polymorph* packages, of course. So… I need to work a lot more in polishing, ensure all continues working, make appropriate SLICES, etc. I see this as part of the “tool oriented” direction of Pharo 4. I shared because I think the result is good enough and people can take benefit of having it (also, then people can help on making the work, he). But in any case, is not close at all of being integrable to core image, or to a standard theme project :( But it will be, it has to :) > > About a morphic redesign, I just had a look at Cuis to see how was their > Morphic. yeah, not sure that I want to follow that path, but we need to start discussing it :) I know Alain Plaintec started to work on a new morphic, and I suppose best scenario is all community joining efforts to achieve the goal, but for that we first need to discuss/agree on a design. What happens now is that every morph is a HUGE ball of mud, with mixed responsibilities and many dependencies to other “layers”: is very famous the dependency of HandMorph with the event dispatcher (now cleaned), but that was just an example. Now it is mixed with Polymorph in a very dirty way, etc. etc. In a ver corse grained way, I imagine a future morphic well split in his different concerns: graphic “atoms”, skins and widgets. cheers, Esteban > > Thierry
