A Le 10 sept. 2014 17:21, "kilon alios" <[email protected]> a écrit : > > how about introducing a secondary parser on top of the code editor that you can enable disable at will and can create "code shortcuts" using such symbols ? it will then store them as regular pharo syntax without affecting the pharo system. Its an idea I am thinking playing with but not so much for special class names but rather omitting the class names altogether and create shorter version of calling a method that is more English like, like : > > open "mydoc.pdf" in documents. > display pdf. > go to page 4. > print page
I would do that with a dedicated petit parser grammar. As for highlighthing the styler stuff is unknown territory for me. In the GT doc / pillar stuff, I saw Interesting stuff going on on Doru's blog. Phil > > > On Wed, Sep 10, 2014 at 6:13 PM, [email protected] <[email protected]> wrote: >> >> Of course. But there are some other things that are available. >> >> §, `, ? comes to mind. >> >> Phil >> >> >> >> >> On Wed, Sep 10, 2014 at 4:59 PM, Marcus Denker <[email protected]> wrote: >>> >>> >>> On 10 Sep 2014, at 16:38, [email protected] wrote: >>> >>> > I was playing around with the idea of using stuff like in jQuery, where we do have the '$' function that would do a lot of things. >>> > >>> > But one cannot create such elements as >>> > >>> > SlotClassBuilder>>validateClassName >>> > "Validate the new class name. Raise warning if invalid." >>> > >>> > name >>> > detect: [ :c | (c isAlphaNumeric or: [ c = $_ ]) not ] >>> > ifFound: [ :c | InvalidGlobalName signal: 'Invalid character: ''' , c printString , '''' for: name ]. >>> > name first canBeGlobalVarInitial >>> > ifFalse: [ InvalidGlobalName signal: 'Class name does not start with a valid Global Var Initial' for: name ] >>> > >>> > doesn't let us. >>> > >>> > Is there a reason for that (ok, we have $ for chars, and #, ... and other things but still). >>> > >>> >>> The problem is that $ is part of the smalltalk grammar for symbols, $ can not be a variable name. >>> >>> $asdasd >>> >>> is parsed as a message send to the character a, for example. >>> >>> Marcus >> >> >
