There is an acceptsContents: on GLMSystemWindow that delegates to the
model, which in this case is the playground.

On Wed, Oct 1, 2014 at 10:26 AM, Tudor Girba <[email protected]> wrote:

> How did you fix it?
>
> Doru
>
> On Wed, Oct 1, 2014 at 10:22 AM, Andrei Chis <[email protected]>
> wrote:
>
>> I fixed for now the part with acceptsContents:
>> This should work when the issue is integrated
>>
>> UIManager default
>>         edit: 'jlklkjk'
>>         label: 'lkjlkjjkl'.
>>
>> On Wed, Oct 1, 2014 at 9:50 AM, Tudor Girba <[email protected]> wrote:
>>
>>> Exactly.
>>>
>>> I created an entry for this:
>>>
>>> https://pharo.fogbugz.com/f/cases/14133/UIManager-should-not-overuse-the-workspace-for-editing
>>>
>>> Cheers,
>>> Doru
>>>
>>>
>>> On Wed, Oct 1, 2014 at 9:20 AM, Marcus Denker <[email protected]>
>>> wrote:
>>>
>>>>
>>>> On 30 Sep 2014, at 20:41, stepharo <[email protected]> wrote:
>>>>
>>>> > edit: aText label: labelString accept: anAction
>>>> >    "Open an editor on the given string/text"
>>>> >
>>>> >    ^(Smalltalk tools workspace openLabel: labelString)
>>>> >        acceptContents:  aText;
>>>> >        acceptAction: anAction;
>>>> >        yourself.
>>>> >
>>>> >
>>>>
>>>>
>>>> Yes, we are abusing the workspace for an editor, this is not good.
>>>>
>>>> We should have an editor that is an editor, not a workspace.
>>>>
>>>> > -> DNU
>>>> >
>>>> > UIManager default
>>>> >        edit: 'jlklkjk'
>>>> >        label: 'lkjlkjjkl'
>>>> >
>>>>
>>>>
>>>
>>>
>>> --
>>> www.tudorgirba.com
>>>
>>> "Every thing has its own flow"
>>>
>>
>>
>
>
> --
> www.tudorgirba.com
>
> "Every thing has its own flow"
>

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