There is an acceptsContents: on GLMSystemWindow that delegates to the model, which in this case is the playground.
On Wed, Oct 1, 2014 at 10:26 AM, Tudor Girba <[email protected]> wrote: > How did you fix it? > > Doru > > On Wed, Oct 1, 2014 at 10:22 AM, Andrei Chis <[email protected]> > wrote: > >> I fixed for now the part with acceptsContents: >> This should work when the issue is integrated >> >> UIManager default >> edit: 'jlklkjk' >> label: 'lkjlkjjkl'. >> >> On Wed, Oct 1, 2014 at 9:50 AM, Tudor Girba <[email protected]> wrote: >> >>> Exactly. >>> >>> I created an entry for this: >>> >>> https://pharo.fogbugz.com/f/cases/14133/UIManager-should-not-overuse-the-workspace-for-editing >>> >>> Cheers, >>> Doru >>> >>> >>> On Wed, Oct 1, 2014 at 9:20 AM, Marcus Denker <[email protected]> >>> wrote: >>> >>>> >>>> On 30 Sep 2014, at 20:41, stepharo <[email protected]> wrote: >>>> >>>> > edit: aText label: labelString accept: anAction >>>> > "Open an editor on the given string/text" >>>> > >>>> > ^(Smalltalk tools workspace openLabel: labelString) >>>> > acceptContents: aText; >>>> > acceptAction: anAction; >>>> > yourself. >>>> > >>>> > >>>> >>>> >>>> Yes, we are abusing the workspace for an editor, this is not good. >>>> >>>> We should have an editor that is an editor, not a workspace. >>>> >>>> > -> DNU >>>> > >>>> > UIManager default >>>> > edit: 'jlklkjk' >>>> > label: 'lkjlkjjkl' >>>> > >>>> >>>> >>> >>> >>> -- >>> www.tudorgirba.com >>> >>> "Every thing has its own flow" >>> >> >> > > > -- > www.tudorgirba.com > > "Every thing has its own flow" >
