> On 01 Dec 2014, at 16:14, Ronie Salgado <[email protected]> wrote: > > It was the case in Roassal2 yes. This happens when the the window was > constantly refreshing, > That is not a problem of Woden. It has to be constantly refreshing. > > But it is a problem for Woden-Roassal... > > I guess, that the problem could be worse if I enabled vsync in the SDL2 > backend (it blocks).
Ok, but can we make this work better? :) > > > 2014-12-01 12:09 GMT-03:00 Alexandre Bergel <[email protected] > <mailto:[email protected]>>: > > Woden and Roassal3D have a problem that when the 3D window is shown, text > > highlighting is not working. Usually it’s not a big deal, but Rubric writes > > white text on white background :). I think a problem like that was already > > in Roassal2 and maybe someone remembers how to solve that? > > It was the case in Roassal2 yes. This happens when the the window was > constantly refreshing, thus no time left for the process behind the text > hilighting. Maybe there is the same problem. You can have a look at the > TRMorph class. > > Cheers, > Alexandre >
