Just for history. No hidden bug. It was an race condition introduced by my code. Fix has been integrated for this issue... https://pharo.fogbugz.com/default.asp?14874 cheers -ben
On Sat, Feb 7, 2015 at 1:08 AM, Ben Coman <[email protected]> wrote: > My first thought is that it may expose some other bug previously hidden, > but that could just be bravado. It is late here, so I will take a look > tomorrow. > cheers -ben > > On Fri, Feb 6, 2015 at 11:24 PM, Sven Van Caekenberghe <[email protected]> > wrote: > >> I see it as well from time to time in #40478 but not often and it does >> not seem to have any negative effect, I can just keep on working and there >> is no obvious slowdown. >> >> > On 06 Feb 2015, at 16:23, Marcus Denker <[email protected]> wrote: >> > >> > >> >> On 06 Feb 2015, at 09:07, Marcus Denker <[email protected]> >> wrote: >> >> >> >>>> >> >>>> Log Message: >> >>>> ----------- >> >>>> 40477 >> >>>> >> >>>> 14669 Delay refactoring (part 2a) - avoid UI locking up when timer >> event loop is stopped >> >>>> https://pharo.fogbugz.com/f/cases/14669 >> >>>> >> >>>> >> >>>> >> >>>> Thanks Max and Marcus for review and pushing this through. >> >>>> >> > >> > It seems to have some problem: >> > >> > WorldState>>#interCyclePause: failed >> > https://pharo.fogbugz.com/f/cases/14874 >> > >> > When e.g. in Nautilus searching for a class. >> > >> > Marcus >> >> >> >
