Just for history.  No hidden bug.  It was an race condition introduced by
my code. Fix has been integrated for this issue...
https://pharo.fogbugz.com/default.asp?14874
cheers -ben

On Sat, Feb 7, 2015 at 1:08 AM, Ben Coman <[email protected]> wrote:

> My first thought is that it may expose some other bug previously hidden,
> but that could just be bravado.  It is late here, so I will take a look
> tomorrow.
> cheers -ben
>
> On Fri, Feb 6, 2015 at 11:24 PM, Sven Van Caekenberghe <[email protected]>
> wrote:
>
>> I see it as well from time to time in #40478 but not often and it does
>> not seem to have any negative effect, I can just keep on working and there
>> is no obvious slowdown.
>>
>> > On 06 Feb 2015, at 16:23, Marcus Denker <[email protected]> wrote:
>> >
>> >
>> >> On 06 Feb 2015, at 09:07, Marcus Denker <[email protected]>
>> wrote:
>> >>
>> >>>>
>> >>>>  Log Message:
>> >>>>  -----------
>> >>>>  40477
>> >>>>
>> >>>> 14669 Delay refactoring (part 2a) - avoid UI locking up when timer
>> event loop is stopped
>> >>>>        https://pharo.fogbugz.com/f/cases/14669
>> >>>>
>> >>>>
>> >>>>
>> >>>> Thanks Max and Marcus for review and pushing this through.
>> >>>>
>> >
>> > It seems to have some problem:
>> >
>> > WorldState>>#interCyclePause: failed
>> >       https://pharo.fogbugz.com/f/cases/14874
>> >
>> > When e.g. in Nautilus searching for a class.
>> >
>> >       Marcus
>>
>>
>>
>

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