Right now, for the Debugger one must describe an object-specific inspector
using EyeInspector, and then again with GT for the Playground. Can these
tools be unified and build themselvs using the same declarative code?



-----
Cheers,
Sean
--
View this message in context: 
http://forum.world.st/GT-Debugger-Inspector-Duplication-tp4806064.html
Sent from the Pharo Smalltalk Developers mailing list archive at Nabble.com.

Reply via email to