Amazing stuff. I would appreciate is some effort put in Woden can be redirected 
to construct good configuration.

Uko


> On 01 Jul 2015, at 14:47, Alexandre Bergel <[email protected]> wrote:
> 
> Yes, this is important to improve Woden.
> 
> Alexandre
> 
> 
>> On Jul 1, 2015, at 5:37 AM, Merwan Ouddane <[email protected]> wrote:
>> 
>> Awesome :)
>> 
>> On mer., 2015-07-01 at 05:34 -0300, Ronie Salgado wrote:
>>> Hello Everyone,
>>> 
>>> 
>>> I started making a Quake style level editor using Woden. I made an
>>> initial demo in this video:
>>> 
>>> https://youtu.be/YDLwGNlAy5U
>>> 
>>> 
>>> I am creating an user interface similar to the one present in Blender.
>>> Currently I have these commands:
>>> 
>>> 
>>> G: Grab tool
>>> 
>>> S: Scale tool
>>> 
>>> E: Expand tool
>>> 
>>> X: Delete selected
>>> 
>>> Shift-A: Add block
>>> 
>>> 
>>> Greetings,
>>> 
>>> Ronie
>>> 
>> 
>> 
>> 
> 
> -- 
> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> Alexandre Bergel  http://www.bergel.eu
> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
> 
> 
> 
> 


Reply via email to