Amazing stuff. I would appreciate is some effort put in Woden can be redirected to construct good configuration.
Uko > On 01 Jul 2015, at 14:47, Alexandre Bergel <[email protected]> wrote: > > Yes, this is important to improve Woden. > > Alexandre > > >> On Jul 1, 2015, at 5:37 AM, Merwan Ouddane <[email protected]> wrote: >> >> Awesome :) >> >> On mer., 2015-07-01 at 05:34 -0300, Ronie Salgado wrote: >>> Hello Everyone, >>> >>> >>> I started making a Quake style level editor using Woden. I made an >>> initial demo in this video: >>> >>> https://youtu.be/YDLwGNlAy5U >>> >>> >>> I am creating an user interface similar to the one present in Blender. >>> Currently I have these commands: >>> >>> >>> G: Grab tool >>> >>> S: Scale tool >>> >>> E: Expand tool >>> >>> X: Delete selected >>> >>> Shift-A: Add block >>> >>> >>> Greetings, >>> >>> Ronie >>> >> >> >> > > -- > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: > Alexandre Bergel http://www.bergel.eu > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > > > >
