Let us imagine that
TextEditor
SmalltalkEditor
should disappear.
Stef
Le 5/7/15 11:46, Peter Uhnák a écrit :
I was looking at
https://pharo.fogbugz.com/f/cases/edit/15237/Spec-TextModel-for-plain-text
and it seems that we have (at least ) three different menus.
TextEditor class>>yellowButtonMenu (TextModel for editing text)
SmalltalkEditor class>>yellowButtonMenu (default TextModel, for code)
RubSmalltalkCodeMode class>>menuOn: (Playground)
Since we have already disabled code completion in TextModel some time
ago I would propose to set TextEditor's menu by default, and have the
Code one only explicitly (through #beForCode which would also enable
the default codeCompletion).
Shortcuts interestingly work even without the menu, so it shouldn't
break people's workflow (e.g. you could still inspect things and so
forth).
Anyone has any objections?
go for it.
Peter