Hi igor

I imagine that quite well. Terribly tedious. I was wondering what would be a good architecture to handle it in the future: probably the approach of guillermo
wtih one image poking another one

Stef


Le 27/7/15 15:42, Igor Stasenko a écrit :
Nothing here is about things to fix,
but rather about how impossible to debug event handling in system that runs and relies on very same events.. I had very annoying problem with mouse move handling and processing it correctly, and i finally solved the problem after number of attempts to track down where problem lies in..

So, here is small list of problems i faced:

- broken image (image won't start up) , because i send unimplemented message in critical place, thus image simply non-responsible/crashing immediately after startup. Easy to fix (sarcasm)

- debugger window spam on every event (because of DNU/other exception).
A slightly friendlier problem than above :)

- and last one, if you break some event handling/delivery, even if image "behaves" you simply left without events doing what is needed, means you got another form of a broken image, which you cannot use anymore and need to start over and revert the changes you made.

- veeeerrrrryyy slow event handling, because of printing every event into transcript , trying to see where the shit lies.

- decrypting kilometers long event traces to see what goes where

But when things finally start work properly, you feel excited :)

:)


--
Best regards,
Igor Stasenko.


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