it gives me MNU OpenAL class>>isAvailable On Sun, Aug 23, 2015 at 5:56 PM Ben Coman <[email protected]> wrote:
> On Sun, Aug 23, 2015 at 10:02 PM, Merwan Ouddane > <[email protected]> wrote: > > Hi, > > > > I made a WAV parser, so now we can play music in Pharo :) > > > > I made an example using OpenAL's binding from Ronnie. > > > > You can try it with this piece of code : > > > > Gofer new > > smalltalkhubUser: 'MerwanOuddane' project: 'WAVParser'; > > package: 'ConfigurationOfWAVParser'; > > load. > > (Smalltalk at: #ConfigurationOfWAVParser) loadBleedingEdge. > > (Smalltalk at: #ALExamplesWAV) exampleBirdChirping > > > > Merwan > > > > This is great! I never pushed at trying sound since I had the > impression there were issues on some platforms and it hadn't been > critical for me, but trying your example worked out of the box in > build 50264 on OSX Mavericks. Actually it took me a few moments to > notice it was the playback and not some birds outside. Made me grin > from ear to ear. > > Probably not critical, but I get informed "Information - The size in > the header do not match the real size. The file may be corrupted." > In WavParser>>sanityCheckFileSize... > stream size --> 215608 > header fileSize -> 215600 > > cheers -ben > >
