it gives me MNU OpenAL class>>isAvailable

On Sun, Aug 23, 2015 at 5:56 PM Ben Coman <[email protected]> wrote:

> On Sun, Aug 23, 2015 at 10:02 PM, Merwan Ouddane
> <[email protected]> wrote:
> > Hi,
> >
> > I made a WAV parser, so now we can play music in Pharo :)
> >
> > I made an example using OpenAL's binding from Ronnie.
> >
> > You can try it with this piece of code :
> >
> > Gofer new
> >         smalltalkhubUser: 'MerwanOuddane' project: 'WAVParser';
> >         package: 'ConfigurationOfWAVParser';
> >         load.
> > (Smalltalk at: #ConfigurationOfWAVParser) loadBleedingEdge.
> > (Smalltalk at: #ALExamplesWAV) exampleBirdChirping
> >
> > Merwan
> >
>
> This is great! I never pushed at trying sound since I had the
> impression there were issues on some platforms and it hadn't been
> critical for me, but trying your example worked out of the box in
> build 50264 on OSX Mavericks. Actually it took me a few moments to
> notice it was the playback and not some birds outside. Made me grin
> from ear to ear.
>
> Probably not critical, but I get informed "Information - The size in
> the header do not match the real size. The file may be corrupted."
> In WavParser>>sanityCheckFileSize...
>    stream size --> 215608
>    header fileSize -> 215600
>
> cheers -ben
>
>

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