Is it possible to disable it then? Because opening Spotter is muscle memory
for me so I will open it by accident sooner or later.

Thanks,
Peter

On Sat, Aug 29, 2015 at 1:01 PM, Aliaksei Syrel <[email protected]>
wrote:

> Is it possible that opening Spotter has corrupted the image?
>
>
> Yes, Spotter corrupts image :( I thinks it is somehow connected with usage
> of defer: by Spotter to schedule code execution in UI thread from
> background thread (to perform callback in UI thread) that is not compatible
> in Bloc world. Bloc introduces new Alarm mechanism, so defer: is
> depreciated and I suppose Alarm are not completely compatible with old
> morphic mechanism.
>
> Sadly, but Spotter must not be opened in Bloc otherwise image dies
>
> Cheers,
> Alex
>
> On Sat, Aug 29, 2015 at 12:56 PM, Peter Uhnák <[email protected]> wrote:
>
>> I did use it and I know it froze after that...
>> but now it happens even without using Spotter.
>>
>> Is it possible that opening Spotter has corrupted the image?
>>
>> Peter
>>
>> On Sat, Aug 29, 2015 at 12:35 PM, Aliaksei Syrel <[email protected]>
>> wrote:
>>
>>> Hi Peter,
>>>
>>> Do you use Spotter while in Bloc?
>>>
>>> Cheers,
>>> Alex
>>>
>>> On Sat, Aug 29, 2015 at 12:32 PM, Peter Uhnák <[email protected]> wrote:
>>>
>>>> Hi,
>>>>
>>>> I've been playing with the latest Brick tools, however after about a
>>>> minute or two the UI always becomes completely unresponsive. I cannot move
>>>> anything nor do anything. If I press <cmd>+<dot>
>>>> this shows in my terminal... but the UI is still unresponsive.
>>>>
>>>> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>>>> User Interrupt
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMorphicCompatibleBlocSpace(BlBlocSpace)>>handleEvent:
>>>> BlMorphicCompatibleBlocSpace(BlBlocSpace)>>sendEventToSpace:
>>>>
>>>> BlMorphicEventListenerRecord(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>>
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>privateRemoveEventListener:fromOwner:previousInChain:
>>>> BlMorphicCompatibleBlocSpace(BlBlocSpace)>>removeEventListener:
>>>> [ :sp | sp removeEventListener: self ] in
>>>> BlMorphicEventListenerRecord(BlGlobalEventListener)>>unplug in Block: [ :sp
>>>> | sp removeEventListener: self ]
>>>> BlockClosure>>cull:
>>>> BlMorphicEventListenerRecord(BlGlobalEventListener)>>spaceDo:
>>>> BlMorphicEventListenerRecord(BlGlobalEventListener)>>unplug
>>>> BlMorphicEventListenerRecord>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent:
>>>> BlMouseButtonOutsideEventListener(BlEventListener)>>handleEvent
>>>> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>>>>
>>>> Anyone has any idea? This is the original image I've been playing with
>>>> https://drive.google.com/file/d/0B-bMBVDOi3oTdll3dGJValVIenc/view
>>>>
>>>> Thanks,
>>>> Peter
>>>>
>>>
>>>
>>
>

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