Hi Andrei,

using the #with: aBlock variant initially seemed to have no effect
when using a tree representation.

Looks like  GLMTreeMorphNodeModel>>#menu:shifted: does not honor the 
"separatorAfter" boolean flag during menu construction as it already
done in GLMMorphicModel>>menu:

This is a bug as this was left out in this method. I added the missing 
piece to GLMTreeMorphNodeModel>>#menu:shifted: to make it work. 
Works like a charme.

Packaged as for further review:

---------------------------------------------------------------------------
Name: Glamour-Morphic-Widgets-TorstenBergmann.183
Author: TorstenBergmann
Time: 30 October 2015, 4:49:41.455057 pm
UUID: 9c2470db-73bc-2c43-b40d-1633b8de00eb
Ancestors: Glamour-Morphic-Widgets-MarcusDenker.182

The #separatorAfter flag of the action should have an effect 
---------------------------------------------------------------------------

Can you integate it (or should I open an additional bug entry first)? 
When is the next round for a Glamour update to have this quickly in recent 
Pharo image?

Thx
T.

Gesendet: Freitag, 30. Oktober 2015 um 14:14 Uhr
Von: "Andrei Chis" <[email protected]>
An: "Pharo Development List" <[email protected]>
Betreff: Re: [Pharo-dev] GTInspector extension menues with line separators and 
submenu items

Hi,
 
Currently when creating methods using the scripting actions from glamour you 
cannot directly specify #withSeparatorAfter.
Right now you can either add actions manually (for examples 
#browsingSelectionActions) or use something like:
 
   with: [ :presentation | presentation selectionActions last 
withSeparatorAfter]
 
If you find a nice way to improve this API please do so :)
 
 
For submenus look in GLMBasiExamples>>#staticAndDynamicMenu
 
Cheers,
Andrei
 
On Fri, Oct 30, 2015 at 9:00 AM, Torsten Bergmann <[email protected]> wrote:Hi,

Is it possible to separate the context menus (built with #selectionAct: ...)
in GTInspector extension methods with lines similar to the regular menue 
building
where #withSeparatorAfter is used.

Is it possible to have submenues in the context menu items (cascading menues as 
the world menu).

Any examples?`

Thx
T.
 

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