On 06/02/16 20:37, Tudor Girba wrote:
One of the ideas that drove the design is that Bloc should provide a simple yet flexible low level design, and allow higher level abstractions on top. For example, we would like to have an engine like Roassal be directly implemented using bloc elements, without relying on its own world built in a canvas.
Are they expected to be good enough to also build text (not just line-based code) editing and layout (TeX-like quality) abstractions on top?
Stephan
