> Le 30 mars 2016 à 09:31, Max Leske <[email protected]> a écrit : > > >> On 30 Mar 2016, at 09:10, Christophe Demarey <[email protected] >> <mailto:[email protected]>> wrote: >> >> Hi, >> >> With case #17889, I get the following validation error: >> Exception: FLMethodChanged: Materialization error. Method >> SystemSettingsPersistence class>>#initialize changed its bytecodes. >> >> I have no idea what to do with that. Yes, I changed this method and … >> Does anyone have an idea? >> >> Thanks, >> Christophe > > The validation is materializing the method in the parent image, which means > the byte code of that method is being installed. It is often safe to ignore > that error, so you could override the #defaultAction of FLMethodChanged in > the preload, for instance (e.g. with “self resumeUnchecked: nil).
ok, thanks for the workaround. > > What I can’t tell you by heart is why the method is being serialized in the > fist place. If you remember the reason, please share it. Thanks for your quick answer. Christophe
