> Le 30 mars 2016 à 09:31, Max Leske <[email protected]> a écrit :
> 
> 
>> On 30 Mar 2016, at 09:10, Christophe Demarey <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>> Hi,
>> 
>> With case #17889, I get the following validation error:
>> Exception: FLMethodChanged: Materialization error. Method 
>> SystemSettingsPersistence class>>#initialize changed its bytecodes.
>> 
>> I have no idea what to do with that. Yes, I changed this method and …
>> Does anyone have an idea?
>> 
>> Thanks,
>> Christophe
> 
> The validation is materializing the method in the parent image, which means 
> the byte code of that method is being installed. It is often safe to ignore 
> that error, so you could override the #defaultAction of FLMethodChanged in 
> the preload, for instance (e.g. with “self resumeUnchecked: nil).

ok, thanks for the workaround.

> 
> What I can’t tell you by heart is why the method is being serialized in the 
> fist place.

If you remember the reason, please share it.

Thanks for your quick answer.
Christophe

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