On 3 April 2016 at 14:44, Igor Stasenko <[email protected]> wrote:

>
>
> On 3 April 2016 at 13:18, Denis Kudriashov <[email protected]> wrote:
>
>> Hi
>>
>> 2016-04-03 11:08 GMT+02:00 Aliaksei Syrel <[email protected]>:
>>
>>> If you want to change clicking behaviour you need to override one single
>>> method.
>>>
>>> Everything you wrote with unreadable amount of characters is for nothing.
>>>
>> I see clearly point of Igor. And for me it feels very logical. With such
>> design you can lively change clipping area and interaction area for any
>> morph (element) on screen.
>>
>>
> In short, i see only two cases where indeed, morph requires a nothing of
>

s/nothing/notion


> shapes to define:
>  - clipping region(s)
>  - ui interaction region(s)
>
> but for drawing? nooooo... really? who cares what you draw there?
> draw anything, in any possible way you see fit.. compose, decompose,
> recombine, blend and mix.. that's the whole purpose of drawing and be
> artistic and be able to express yourself in any possible way you want :)
> Why nailing and formalizing things that are tend to be hardly formalizable
> and more than that, unnecessary.
> That's my main concern about current design.
>
> --
> Best regards,
> Igor Stasenko.
>



-- 
Best regards,
Igor Stasenko.

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