On 3 April 2016 at 14:44, Igor Stasenko <[email protected]> wrote: > > > On 3 April 2016 at 13:18, Denis Kudriashov <[email protected]> wrote: > >> Hi >> >> 2016-04-03 11:08 GMT+02:00 Aliaksei Syrel <[email protected]>: >> >>> If you want to change clicking behaviour you need to override one single >>> method. >>> >>> Everything you wrote with unreadable amount of characters is for nothing. >>> >> I see clearly point of Igor. And for me it feels very logical. With such >> design you can lively change clipping area and interaction area for any >> morph (element) on screen. >> >> > In short, i see only two cases where indeed, morph requires a nothing of >
s/nothing/notion > shapes to define: > - clipping region(s) > - ui interaction region(s) > > but for drawing? nooooo... really? who cares what you draw there? > draw anything, in any possible way you see fit.. compose, decompose, > recombine, blend and mix.. that's the whole purpose of drawing and be > artistic and be able to express yourself in any possible way you want :) > Why nailing and formalizing things that are tend to be hardly formalizable > and more than that, unnecessary. > That's my main concern about current design. > > -- > Best regards, > Igor Stasenko. > -- Best regards, Igor Stasenko.
