2016-04-04 15:49 GMT+02:00 Igor Stasenko <[email protected]>: > > > On 4 April 2016 at 16:32, Thierry Goubier <[email protected]> > wrote: > >> >> >> 2016-04-04 15:23 GMT+02:00 Igor Stasenko <[email protected]>: >> >>> >>> >>>> Analogies don't work. Right :) I never used Pillar and have remote >>> ideas about what it does or requires. From that perspective you appeal to >>> wrong person. On your place i would be asking a guy who knows Pillar >>> innards about it. >>> Forgive my ignorance.. but i am not omniscient. >>> >> >> False humility doesn't work there, Igor :) >> > > But i don't know what Pillar is. Never used it. I'm not lying here. I seen > people doing something with it time to time.. but never got my eyes on it. > Or would you prefer that i would pretend that i know something and can > continue discussion about things related to it? Waving hands, pointing to > milestones, drawing diagrams? :) >
Yes, diagrams :) Ok, I don't know that much Pillar in details myself; except as one of those things where some of your characters in the text are used to build a layout on a target. > >> >> >>> >>> >>>> Second is: Pharo (and all smalltalks) is the place where supposedly >>>> impossible stuff can be developed, simply because it takes far less lines >>>> than anywhere else. No guarantees, but, at the rate we're dropping projects >>>> by the side of the road (and reinventing stuff multiple times over), we >>>> have manpower to spare :) >>>> >>>> But that is orthogonal. It is possible to do anything on >>> turing-complete environment. Taking shortcuts etc etc yadda yadda. Now do >>> such statements alone can bring us anywhere closer to grand goals and grand >>> projects? >>> Nope. Only hard day to day work could bring us there.. Not talks about >>> how cool we are. >>> >> >> Hard day to day work, yes. But if you make it that uninteresting, yes, >> I'm sure we will never get there :) >> >> Okay, let me elaborate what was the whole point behind TxText project. > It was part of work we were doing to migrate from old Canvas & BitBlt > Morphic rendering towards vector-based rendering using Athens. Basically in > a nutshell TxText is a model and rendering engine for text rendering. > I'd say it is more: it is an interactive model for text editing and rendering. How much of it is "interactive" by opposition to pure rendering? Can they be easily separated? > Does it means it can serve as a base of full-fledged word processing > software in a future? Sure thing. Why not? > Ok. > But does it means i should care or have interest in pursuing that > direction? No. It is not on my radar and not among my interests. > You made that point clear :) Regards, Thierry
