Hi,

I have just finished updating the OpenCL bindings and the VirtualGPU to use
the UnifiedFFI in Pharo 5. All of the examples have been tested in Mac OS X
El Capitan 10.11.6.

Best regards,
Ronie

P.S: Do not confuse the VirtualGPU with the AbstractGPU. The AbstractGPU is
an abstraction layer above Vulkan, Direct3D 12 and Metal. The AbstractGPU
is used as the foundation for Woden 2.

Reply via email to