Can't you just set it to a suitable high limit then ? Like 10e6 or so ?

The limit really exists for a reason, else I would not have added it in the 
first place.

I can't really change how dynamic variables work, and I don't feel that this 
justifies hacking around that.

> On 11 May 2017, at 14:24, Max Leske <[email protected]> wrote:
> 
> That's perfect, with one exception: it is still not possible to set the 
> number of maximum dictionary entries to unlimited. In ZnMultiValueDictionary 
> you have a nil check for the unlimited case but the dynamic variable will 
> always default to the default value because DynamicVariable uses the default 
> when the variable has a nil value. Not sure what the best solution is there...
> 
> Max
> 
> 
>> On 11 May 2017, at 14:06, Sven Van Caekenberghe <[email protected]> wrote:
>> 
>> ZnZincServerAdaptor and subclasses expose a #server accessor that gives you 
>> access to the configured Zn server. You should be able to grab that and set 
>> additional options (#maximumEntitySize: #maximumNumberOfDictionaryEntries: 
>> #defaultEncoder:) in your setup code.
>> 
>>> On 11 May 2017, at 14:00, Max Leske <[email protected]> wrote:
>>> 
>>> Hi Sven,
>>> 
>>> I'm unsure about where to set the dynamic variables. I don't really want to 
>>> do that in my WAApplication as it's not application logic. I could subclass 
>>> ZnZincStreamingServerAdaptor... Do you have any suggestions?
>>> 
>>> Cheers,
>>> Max
>>> 
>>> 
>>>> On 11 May 2017, at 13:05, Max Leske <[email protected]> wrote:
>>>> 
>>>>> 
>>>>> On 11 May 2017, at 11:49, Sven Van Caekenberghe <[email protected]> wrote:
>>>>> 
>>>>> Hi Max,
>>>>> 
>>>>> First thank you for the feedback, the discussion so far and your patches. 
>>>>> I studied them carefully.
>>>>> 
>>>>> Still, I decided to take another road, implementation wise.
>>>>> 
>>>>> You see, the reason a global setting does not make sense is that there 
>>>>> can (and are) multiple Zn clients and servers active in the same image, 
>>>>> and each should be independent, not be influenced by configuration 
>>>>> changes in others. This is why the use of dynamic variables fits so well.
>>>>> 
>>>>> I refactored the current situation a bit and added the necessary high 
>>>>> level hooks. I moved the default to each dynamic variable class itself, 
>>>>> removed it from ZnConstants, and added options to both ZnClient and 
>>>>> ZnServer.
>>>>> 
>>>>> Please test (code committed in bleedingEdge) and let me know if it works 
>>>>> for you (especially then #defaultEncoder part). Maybe we have to iterate 
>>>>> more over this to fully support your use case.
>>>> 
>>>> I will. Thanks Sven!
>>>> 
>>>>> 
>>>>> Regards,
>>>>> 
>>>>> Sven
>>>>> 
>>>>> PS: One resource limit not yet moved under the new scheme is the maximum 
>>>>> line length (currently set to 4096).
>>>>> 
>>>>>> On 6 May 2017, at 15:30, Max Leske <[email protected]> wrote:
>>>>>> 
>>>>>>> 
>>>>>>> On 5 May 2017, at 17:11, Sven Van Caekenberghe <[email protected]> wrote:
>>>>>>> 
>>>>>>> Max,
>>>>>>> 
>>>>>>>> On 5 May 2017, at 16:59, Max Leske <[email protected]> wrote:
>>>>>>>> 
>>>>>>>> Hi,
>>>>>>>> 
>>>>>>>> I'm performing a legal request that has more than 4000 parameters. 
>>>>>>>> This causes the Zinc server to return 400: Bad Request because 
>>>>>>>> ZnMultiValueDictionary is limited to 256 entries by default.
>>>>>>>> 
>>>>>>>> The dictionary has the option to remove the limit or to adjust it with 
>>>>>>>> a dynamic variable. Unfortunately, I don't see any way to properly 
>>>>>>>> configure this without monkey patching Zinc. Ideally, I'd like to 
>>>>>>>> remove the limit (which can't be done through the dynamic variable by 
>>>>>>>> the way because when the dynamic variable answers nil, the default 
>>>>>>>> will be set to 256).
>>>>>>>> 
>>>>>>>> The first thing that comes to mind is to move this setting to 
>>>>>>>> ZnConstants, but then I don't see any way to configure ZnConstants 
>>>>>>>> either (ZnConstants is referenced directly by its users). Maybe 
>>>>>>>> ZnConstants could be changed to hold a concrete constants class 
>>>>>>>> (itself by default).
>>>>>>>> 
>>>>>>>> In any case, I think this setting should be configurable and the 
>>>>>>>> configuration should be possible through one single entry point, 
>>>>>>>> together with options like #codec.
>>>>>>>> 
>>>>>>>> Thoughts?
>>>>>>>> 
>>>>>>>> Cheers,
>>>>>>>> Max
>>>>>>> 
>>>>>>> You are the first one to complain about this limit. 
>>>>>>> 
>>>>>>> This one and other resource limits exist to protect the client/server 
>>>>>>> against abuse and attacks.
>>>>>> 
>>>>>> I'm aware of that but have not other way to do this right now. We have 
>>>>>> mod_security with a higher value configured for that.
>>>>>> 
>>>>>>> 
>>>>>>> I think what is needed is something like 
>>>>>>> ZnServer>>#withMaximumEntitySizeDo: which uses the server option 
>>>>>>> #maximumEntitySize. Would that work for you, you think ?
>>>>>> 
>>>>>> Yes, it would. I've implemented the change, closely following the 
>>>>>> semantics of #withMaximumEntitySizeDo:. While I was working on that I 
>>>>>> discovered another problem I had which I also fixed by dispatching to 
>>>>>> ZnConstants. The problem being, that I set the codec on the server to 
>>>>>> GRNullCodec, but ZnPercentEncoder would still always use a ZnUTF8Encoder 
>>>>>> to decode requests. The result was an error when the server tried to 
>>>>>> write wide strings onto the stream (usually ZnUTF8Encoder: UTF-8 -> 
>>>>>> WideString, GRPharoUtf8Codec: WideString -> UTF-8).
>>>>>> 
>>>>>> I've attached the patches.
>>>>>> 
>>>>>> A couple of notes:
>>>>>> - #defaultMaximumNumberOfDictionaryEntries and 
>>>>>> #maximumDictionaryEntries: have the same implementation, which is 
>>>>>> unnecessary in my opinion but I've copied the code from 
>>>>>> #maximumEntitySize:.
>>>>>> - I'm not sure whether storing the option a second time on ZnServer 
>>>>>> makes sense, but, again, I stuck to the existing implementation
>>>>>> - #withMaximumNumberOfDictionaryEntriesDo: also checks the dynamic 
>>>>>> variable, which is overkill I think, as ZnConstants does the same thing. 
>>>>>> Again, I stuck to the existing implementation (which means that 
>>>>>> ZnConstants is actually thread agnostic and references to dynamic 
>>>>>> variables should probably all be on ZnConstants)
>>>>>> 
>>>>>> 
>>>>>> Cheers,
>>>>>> Max
>>>>>> 
>>>>>>> 
>>>>>>> Sven
>>> 
>> 
>> 
> 
> 


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