Hi Ronie... I need help again. In fact I am still not able to work with SDL2 events in Mac with Pharo 6 nor 7.
In Pharo 6 and Pharo 7, 32 and 64 bits I need to run this code: 'FFIExternalStructure allSubclassesDo: #rebuildFieldAccessors'. In all cases I can open the window and draw on it with Cairo, but the problems lie with the events. In all cases when I start with libSDL2 and libSDL2-2.0.0 I have warnings in the command line (2 libs detected, a random one will be used each time), so I usually use only libSDL2 which seems to work better. In 32 bits (both Pharo 6 and 7) if I delete the libSDL2-2.0.0 lib and use libSDL2 only, I have mouse and window events but only **some** keyboard events. I have around 2/3 of the keyboard events, which makes the app very hard to use (Each time you press a key, you need to check if it worked or press it again if not). I don't know for sure if I have all the other events or only 2/3 of them too as there are so many. In 64 bits, (both Pharo 6 and 7), whatever combination of lib I attempt I don't have *any* event (keyboard, mouse or window). I have a working version in Pharo 4 where I have all the events. It's the same 32 bits lib so it has to come from something else (VM changes or image changes). Any idea on what I have to fix to move from 2/3 of the events to all the events ? What is the right way to get a working SDL2 window with Pharo 6/7 ? Thanks On Thu, Sep 28, 2017 at 4:25 PM, Clément Béra <[email protected]> wrote: > Ok I used the other lib (libSDL2 instead of libSDL2-2.0.0) and it worked. > > 2017-09-28 16:07 GMT+02:00 Clément Béra <[email protected]>: > >> >> >> 2017-09-28 15:33 GMT+02:00 Ronie Salgado <[email protected]>: >> >>> Hi Clement, >>> >>> The last time I checked, the 64 bits Mac VM version is eating the >>> keyboard events, but not the mouse and other events. I guess that for the >>> minheadless this is not required. The 32 bits version of Mac works by >>> running the folowing script: >>> >>> FFIExternalStructure allSubclassesDo: #rebuildFieldAccessors >>> >>> I think that Pavel fixed this for Pharo 7. >>> >> >> Ok. >> >> I had done that. >> >> But... >> >> I don't have any keyboard events. I have mouse and window events. I am >> using Mac 32 bits. >> >> Ok... >> >> It seems that the keyboard events arrive as touch events... >> >> I will try to make that work. We'll see. >> >> Thanks >> >> >> >>> >>> >>> Btw for some reason in the one-click version of Pharo 32 bits on Mac >>>> there is 2 SDL plugins (libSDL2-2.0.0 and libSDL2), which leads to >>>> conflicts (the VM use randomly one lib or the other). I randomly chose one >>>> that I use and deleted the other one, do you have advises on which one I >>>> should prefer ? Maybe the events are working only with the other one ? >>>> >>> They should be a symlink. The correct one is the libSDL2-2.0. >>> >>> Best regards, >>> Ronie >>> >>> 2017-09-28 15:02 GMT+02:00 Clément Bera <[email protected]>: >>> >>>> Hi Ronie, Hi all, >>>> >>>> I am trying to use OSWindow/SDL2 in Pharo 6,1 stable, I successfully >>>> opened the window and I can draw on it with Athens (with minor changes >>>> compared to Pharo 4). However, the user events (keyboard, mouse, etc.) are >>>> not working. It seems some constants are not initialized but I am not sure >>>> what is the right way to initialize them. >>>> >>>> If I am correct Ronie you said you had a script to run to make OSWindow >>>> work in the latest Pharo version. Can you give it to me so I can use it ? I >>>> just need keyboard events for my use case. >>>> >>>> Btw for some reason in the one-click version of Pharo 32 bits on Mac >>>> there is 2 SDL plugins (libSDL2-2.0.0 and libSDL2), which leads to >>>> conflicts (the VM use randomly one lib or the other). I randomly chose one >>>> that I use and deleted the other one, do you have advises on which one I >>>> should prefer ? Maybe the events are working only with the other one ? >>>> >>>> Thanks >>>> >>> >>> >> >
