Ben you should have a look super fast at the mooc because some lectures are nice pearls.
Anyway: I was talking about http://rmod-pharo-mooc.lille.inria.fr/MOOC/Videos/W1/C019SD-W1-S2-v2.mp4 looks for the aquariums :) Stef On Sat, Oct 7, 2017 at 1:38 PM, Ben Coman <[email protected]> wrote: > I haven't. I just went looking for it through all the video links here... > http://files.pharo.org/mooc/ > and couldn't recognise which you refer to. Do you have a link? > > cheers -ben > > On Sat, Oct 7, 2017 at 4:23 PM, Stephane Ducasse <[email protected]> > wrote: >> >> Did you watch the What is Pharo videos of the mooc :) >> >> On Sat, Oct 7, 2017 at 3:16 AM, Ben Coman <[email protected]> wrote: >> > >> > "Swimming with the fish" is a catchy phrase that I like which seems to >> > encompass the strength of Pharo's tight development feedback loop that >> > comes >> > from operating in a world of live objects. I had some imagery floating >> > through my head on this I thought worth sharing. Only time for a quick >> > dump, >> > but I hope you can piece it together... >> > >> > >> > In the style of one of those fast paced cartoon product videos... >> > >> > Scene 1: >> > "The development process we all know..." >> > A neutral background with directed arcs in circle >> > "Debug-->Edit-->Compile-->Execute-->" >> > >> > >> > Scene 2: >> > "In most languages... debugging..." >> > Zoom in on Aquarium 1 to show a developer standing outside aquarium >> > window... >> > https://tinyurl.com/PharoSwimWithTheFish-Outside >> > >> > reaching in through quarantine-box-like-gloxes to use telescopic tools >> > to >> > pick up and examine fish at a distance... >> > https://tinyurl.com/PharoSwimWithTheFish-OtherTool >> > >> > until the lightbulb moment... >> > https://tinyurl.com/PharoSwimWithTheFish-Lightbulb >> > >> > >> > Scene 3: >> > "In most languages... editing...." >> > Developer zooms out away from aquarium. It folds up into a tiny box and >> > drops in a bin. >> > Developer zooms in on an architectural drafting table with many drawings >> > with many different but simple flow diagrams on each. Quickly make >> > required >> > edit to flow diagrams. >> > https://tinyurl.com/PharoSwimWithTheFish-OtherEdit >> > >> > >> > Scene 4: >> > "In most languages... compiling..." >> > Drawings pass through a photocopier into a box that is transferred to >> > site >> > supervisor. >> > At an empty flat construction site, supervisor opens box pulling out >> > drawings to review them. >> > Trucks and machines arrive and start building the aquarium at his >> > direction... >> > Two buildings clash when they overlap the same space (compile error). >> > Return >> > to Scene 3 to fix design then rerun Scene 4 through to completion. >> > >> > >> > Scene 5: >> > " In most languages... execution..." >> > Water trucks arrive and pour water into the pool, then more trucks >> > arrive >> > adding the fish. >> > (i.e. initialization and getting to the point of the program you want >> > check >> > again) >> > >> > >> > Scene 6: >> > "In most languages... debugging..." >> > Complete the loop by starting scene 3 again. >> > >> > >> > Scene 7: >> > "In Pharo.... debugging..." >> > Zoom out, over and into Aquarium 2 where a developer is swimming inside >> > the >> > pool... >> > https://tinyurl.com/PharoSwimWithTheFish-Inside >> > >> > http://blog.atlantisthepalm.com/wp-content/uploads/2017/05/different-in-water-2x1.jpg >> > >> > Developer grabs a fish, shifts it aside, lets it go to swim some more, >> > grabs >> > it again, holds it up close to look a small detail. Out of nothing >> > creates >> > a new fish to interact with the first fish. >> > Out of nothing creates some clay and then moulds a new scope-like tool >> > from >> > it to look at the fish differently. >> > >> > Lightbulb moment... >> > https://tinyurl.com/PharoSwimWithTheFish-Lightbulb >> > >> > "In Pharo.... editing..." >> > Developer peers into brain of fish seeing many neurons, picks one out >> > which >> > shows as simple flow diagram, makes a change to it. >> > >> > "In Pharo.... compiling..." >> > Laser beam quickly scans the simple flow diagram and packs neuron back >> > into >> > the fish. >> > >> > "In Pharo.... execution..." >> > Fish swims off. >> > >> > "In Pharo.... debugging..." >> > Developer grabs another fish... >> > >> > >> > Scene 8: >> > Zoom out to show both aquariums. >> > In Aquarium 1, repetitively run through Scenes 2 through 6 >> > In Aquarium 2, repetitively run through Scene 7. >> > Play at 10x original speed. >> > >> > Fade in a "Debug-->Edit-->Compile-->Run-->" over each aquarium, showing >> > synced state transitions. >> > >> > Fade in "Come swim with the fish with Pharo" >> > Fade in "It will change the way you think about programming" >> > >> > >> > cheers -ben >> >
