I saw this on the Squeak ML [1] and wondered how/if this applies to Bloc…
marcel.taeumel wrote > You can do a lot of stuff with plain morphs and stepping, too. In the > Animations framework, the focus was on a more convenient programming > interface that decouples system load and animation time. So, even if your > Squeak image has plenty of things to do, the animation X will finish > after, for example, 250 ms. Yet, you might only see the first and the last > update then. :D In some way, the Animations framework is kind of Morphic > stepping but it offers each participant a synchronized progression of > time, which can then be used to update or interpolate the animation > progress. Such things are difficult with Morphic stepping because the > "call me again in 20 ms" via #stepTime treats time different for each > morph. 1. http://forum.world.st/Fun-with-Animations-tp5029046p5030234.html ----- Cheers, Sean -- Sent from: http://forum.world.st/Pharo-Smalltalk-Developers-f1294837.html
