What is cycle of unused objects? Circular references of unused objects?

What I did, for the Drgeo canvas, when the user ask to dismiss it, I
am releasing and forcing to nil the instance variables. But it brings
other problems.
I ma curious to know how developers  handle this problem.
Sorry I am a bit off-topic.

Hilaire

2008/8/18 Damien Cassou <[EMAIL PROTECTED]>:
> On Mon, Aug 18, 2008 at 9:13 AM, Hilaire Fernandes <[EMAIL PROTECTED]> wrote:
>> A side related question.
>> I wonder, when you have more instance variable referencing the same
>> object, does it make more difficult to get unused object garbage
>> collected?
>> In DrGeo I *fell* I have this kind of problem with object referenced
>> in other object and vis-versa, then never garbage collected. Or did I
>> miss something?
>
> I'm unsure it answers your question but the garbage collector should
> be able to detect cycles of unused objects and delete them.
>
>
> --
> Damien Cassou
> Peter von der Ahé: «I'm beginning to see why Gilad wished us good
> luck». (http://blogs.sun.com/ahe/entry/override_snafu)
>
> _______________________________________________
> Pharo-project mailing list
> [email protected]
> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>
>



-- 
http://blog.ofset.org/hilaire

_______________________________________________
Pharo-project mailing list
[email protected]
http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project

Reply via email to