What is cycle of unused objects? Circular references of unused objects? What I did, for the Drgeo canvas, when the user ask to dismiss it, I am releasing and forcing to nil the instance variables. But it brings other problems. I ma curious to know how developers handle this problem. Sorry I am a bit off-topic.
Hilaire 2008/8/18 Damien Cassou <[EMAIL PROTECTED]>: > On Mon, Aug 18, 2008 at 9:13 AM, Hilaire Fernandes <[EMAIL PROTECTED]> wrote: >> A side related question. >> I wonder, when you have more instance variable referencing the same >> object, does it make more difficult to get unused object garbage >> collected? >> In DrGeo I *fell* I have this kind of problem with object referenced >> in other object and vis-versa, then never garbage collected. Or did I >> miss something? > > I'm unsure it answers your question but the garbage collector should > be able to detect cycles of unused objects and delete them. > > > -- > Damien Cassou > Peter von der Ahé: «I'm beginning to see why Gilad wished us good > luck». (http://blogs.sun.com/ahe/entry/override_snafu) > > _______________________________________________ > Pharo-project mailing list > [email protected] > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > > -- http://blog.ofset.org/hilaire _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
