Hello all,

I have no idea on the answer to Mike's question, but this reminds me of an RB 
problem that arose in Dolphin.  I do not recall the circumstances, but the 
_instance_ variables were being sorted (alphabetical order IIRC), which is 
really bad given the way Dolphin's STB (serialization) relies on iv order.  OA 
fixed it long ago.

Bottom line: the order of instance variables might be important, and IMHO 
should not be changed unless the programmer does or requests it.

Bill




Wilhelm K. Schwab, Ph.D.
University of Florida
Department of Anesthesiology
PO Box 100254
Gainesville, FL 32610-0254

Email: [EMAIL PROTECTED]
Tel: (352) 273-6785
FAX: (352) 392-7029

>>> [EMAIL PROTECTED] 10/04/08 7:53 AM >>>
I've update to 10086, but when I was going to publish some new changes
I have noticed differences between my image and the repository. e.g
BalloonMorph, MenuMorph, StandardScriptingSystem,
SystemProgressBarMorph all have their classVariables reversed.

This expected?

thanks,

Mike

On Sat, Oct 4, 2008 at 9:00 AM, Stéphane Ducasse
<[EMAIL PROTECTED]> wrote:
> Neatttttttttt!
>
> As soon as I have finish with my floor (somebody asked me what it was:
> removing the wood layer, hooving the dust, putting wollrock, painting with
> xylophene, reputting the wood)
> I will really extract etoy :)
> then gary fixes and check keith kernel extensions
>
> Stef
>
> On Oct 3, 2008, at 10:19 PM, Marcus Denker wrote:
>
>> Issue 214:      [enh] executeMethod via primitives
>>        - moves the *executeMethod: method to protoObject
>>        - uncomments the commented primitive for faster execution
>> Issue 211:      undeclared fix for 10084
>>        - fixes one remaining reference to CurrentProjectRefactoring
>> Issue 210:      [ENH] CompiledMethod explorer
>> Issue 206:      [ENH] simplify unreferencedInstanceVariables,
>> allUnreferencedInstanceVariables
>>        - add test for and simplify Behavor>>#whichSelectorsAccess:
>>        - simplify Behavior>>#unreferencedInstanceVariables
>>        - simplify and remove #isDoIt check from
>> Behavior>>#allUnreferencedInstanceVariables
>> Issue 196:      remove #hash from Association
>> Issue 212:      random cleans
>>        - KillNewWorld: remove class NewWorldWindow
>>        - InspectorTileRemove: remove the menus from inspector for tiles
>>        - delPlayerSurrogate.1: remove class PlayerSurrogate
>>        - CleanExplanation: remove more code related to the "explain"
>> functionality
>>        - UnsentMessages: remove some unsent messages
>>
>> Postscript:
>>
>>        Vocabulary allStandardVocabularies removeKey: #unknown.
>>        PartsBin allInstances do: [:pb| pb submorphs do: [:sm| (sm target
>> name=#AnObsoleteGeeMailMorph) ifTrue: [ pb removeMorph: sm ]]].
>>        Preferences removePreference: #thoroughSenders.
>>        Preferences removePreference: #dragNDropWithAnimation.
>>        Set rehashAllSets.
>>
>> --
>> Marcus Denker  --  [EMAIL PROTECTED]
>> http://www.iam.unibe.ch/~denker
>>
>>
>> _______________________________________________
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>
>
> _______________________________________________
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