The .cs I posted eariler is a start. Mostly about changing buttons to the 
use the PluggableButtonMorphPlus variety, supporting enablement rather than 
using on/off colours and associated use of #adoptPaneColor: which is heavily 
used in Polymorph to achieve theme specific effects.

OB can be tricky with frame/border colours due to the fact that building of 
the morphs is entirely model based until actual opening of the window. Some 
themes support model colours as a basis of course (indirectly through the 
window paneColor), the Watery ones are specifically designed to enforce a 
standard colour set.

Regards, Gary.

----- Original Message ----- 
From: "David Röthlisberger" <[email protected]>
To: <[email protected]>
Sent: Saturday, December 13, 2008 1:43 PM
Subject: Re: [Pharo-project] OB/Polymorph


> Hi Gary,
>> If David is up for it I'll be happy to work with him to help make OB more
>> Polymorph-friendly... just a few changes required to help things appear 
>> more
>> consistent.
> yes, of course!
> Just let me know what kind of changes need to be done and then we can
> work on them together.
>
> Cheers,
> David
>
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