Okay, thanks for the tip. Indeed this cascade of events occurs within
Seaside, which, if I understand correctly, run in its own thread.
The only things I am doing from this thread is to display a Morph. How
could I do that so the bang does not show up?

Hilaire


2009/2/25 GARY CHAMBERS <[email protected]>:
> There are a number of entries in Mantis for Squeak about this.
> My feeling is that more than one preocess is running the world loop such
> that one starts doing the loop, another starts before the first is finished
> and ends (setting to nil) then the first encounters this.
> The world loop is not thread safe.
>
>
> ________________________________
> From: Hilaire Fernandes <[email protected]>
> To: Pharo Development <[email protected]>
> Sent: Wednesday, 25 February, 2009 12:04:24 PM
> Subject: [Pharo-project] MessageNotUnderstood: UndefinedObject>>includes:
>
> I have this kind of error which appear randomly when I am
> instantiating and displaying in real world a Morph.
> Next from the morph is deduced Form field to use as the basis of a PNG
> image for Seaside canvas.
> It is easy to fix (or a least prevent the error) but it is system
> land... so I am curious to read if other meet this problem.
>
> See debuglog
> --
> http://blog.ofset.org/hilaire
>
> _______________________________________________
> Pharo-project mailing list
> [email protected]
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>



-- 
http://blog.ofset.org/hilaire

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