Okay, thanks for the tip. Indeed this cascade of events occurs within Seaside, which, if I understand correctly, run in its own thread. The only things I am doing from this thread is to display a Morph. How could I do that so the bang does not show up?
Hilaire 2009/2/25 GARY CHAMBERS <[email protected]>: > There are a number of entries in Mantis for Squeak about this. > My feeling is that more than one preocess is running the world loop such > that one starts doing the loop, another starts before the first is finished > and ends (setting to nil) then the first encounters this. > The world loop is not thread safe. > > > ________________________________ > From: Hilaire Fernandes <[email protected]> > To: Pharo Development <[email protected]> > Sent: Wednesday, 25 February, 2009 12:04:24 PM > Subject: [Pharo-project] MessageNotUnderstood: UndefinedObject>>includes: > > I have this kind of error which appear randomly when I am > instantiating and displaying in real world a Morph. > Next from the morph is deduced Form field to use as the basis of a PNG > image for Seaside canvas. > It is easy to fix (or a least prevent the error) but it is system > land... so I am curious to read if other meet this problem. > > See debuglog > -- > http://blog.ofset.org/hilaire > > _______________________________________________ > Pharo-project mailing list > [email protected] > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > -- http://blog.ofset.org/hilaire _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
