Hello Smalltalkers!

http://www.phunland.com/wiki/Home

Have a look at that Game. It's a simple - one-man show (Emil Ernerfeld), 
MSc- thesis, 6 man-month of work. There behind are C++ libs, written by 
Claude Lacoursière), ported to Mac OS X, Linux, Windows.

As far as i can see, ETOYS (perhaps CROQUET)

Jono Porter: C#, .NET
http://video.msn.com/video.aspx?mkt=de-de&vid=62786555-9ea2-42de-bdce-0f297d3a4980
  


There behind: http://code.google.com/p/physics2d/

Erin Catto:
http://www.box2d.org/ 
http://mac.softpedia.com/get/Developer-Tools/Box2D.shtml available for 
Flash also. See: http://www.crayonphysics.com/

Erwin Coumans Bullet 3D engine:
http://www.geeks3d.com/public/jegx/200808/bullet-physics-sdk.jpg

C-Engine by Scott Lembke:
http://www.slembcke.net/photos/v/programming/chipmunk/  , see 
http://howlingmoonsoftware.com/scribball.shtml

Newton Game dynamics engine, be inspired ....
http://www.newtondynamics.com/downloads.html

_______________________________________________
Pharo-project mailing list
[email protected]
http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project

Reply via email to