Hi Gary, In the Pharo project, there is a new version of Polymorph with these changes.
Cheers, Adrian On Jul 27, 2009, at 11:54 , Gary Chambers wrote: > No problem. > > Regards, Gary > > ----- Original Message ----- > From: "Adrian Lienhard" <[email protected]> > To: "Pharo Development" <[email protected]> > Sent: Saturday, July 25, 2009 10:21 AM > Subject: [Pharo-project] Polymorph depends on Sound > > >> Hi Gary, >> >> I'm working on removing the Sound package. Polymorph's SoundTheme >> class has some methods that reference RestSound. >> >> For instance: >> >> windowRestoreDownSound >> ^self sounds at: #windowRestoreDown ifAbsent: [RestSound dur: 0] >> >> >> Could we change these methods, for example like this: >> >> windowRestoreDownSound >> ^self sounds at: #windowRestoreDown ifAbsent: [self >> defaultDefaultSound] >> >> and then >> >> defaultDefaultSound >> ^ Beeper default >> >> Projects that use sound can then load the Sound package and define >> their own SoundTheme. If this is OK with you I'll do these changes in >> Pharo and you can pick them up and merge them later. >> >> Cheers, >> Adrian >> ___________________ >> http://www.adrian-lienhard.ch/ >> >> >> _______________________________________________ >> Pharo-project mailing list >> [email protected] >> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > > _______________________________________________ > Pharo-project mailing list > [email protected] > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
