This is not first time, i discovering that Pharo silently accepts the methods which having argument/temp names same as intance variable names.
Squeak 3.10, however warns about it, upon installation and prevents edited method to be accepted until this is fixed. -- Transcript -- (doubleBuffered is shadowed in "GLDisplayScreen") (depth is shadowed in "GLDisplayScreen>>#glEnableMainWindowContext:") Is this a bug or feature? -- Best regards, Igor Stasenko AKA sig. _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
