Julian Fitzell <jfitz...@...> writes:

> > What is Grease/Slime?
> 
> I don't know - we've become pseudo-experts for Seaside but it doesn't
> seem to be that tough in our case - just a matter of avoiding lots of
> things that aren't compatible.
> 
> Grease is the light-weight compatibility layer we have ended up
> developing out of the Seaside project. I also used it to port Magritte
> and Pier to VA Smalltalk and Colin and I are now beginning to use it
> for MC2.
> 
> Slime is a set of lint rules - currently some of them are
> Seaside-specific but others are essentially a counterpart to Grease -
> detecting things that you cannot do if you want your code to be
> portable.
> 
> The hope is that others can leverage the experience we've developed
> and our porters' efforts getting Grease running on their platforms. I
> still need to finish a write-up on what Grease is and post it
> somewhere - on my todo list for the holidays.

Awesome.

Looking forward to your post!

Guess the best strategy is to go for a Pharo-only rewrite, and then added
 portability as the design stabilizes.

--AA


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