Hello, I completely lost in the logic of this thing.
why a SystemWindow cares about something called panes? What if my window don't having/needs any of them? Why Object cares about #updateListsAndCodeIn: aWindow ??? If model is updated, then it should just send #changed, or self changed: #myPaneFoo and if SystemWindow's pane is dependent, it will be updated. What the point in using #verifyContents... This thing needs to be cleaned up. -- Best regards, Igor Stasenko AKA sig. _______________________________________________ Pharo-project mailing list [email protected] http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
