Seems that with Alain's refactoring the base window colours have been changed (Browser was lightGreen and is now paleGreen, for instance). See implementors of #patchworkUIThemeColor. So browsers are paler across the board.

As for the menu selection colour, the attached should help (included the world resize change too since MC seems to be intent on not ever merging it...).

You'll need to do:

UIThemeWatery defaultSettings: nil.
UIThemeWatery2
defaultSettings: nil;
beCurrent

To reset the persistent class defaults.

Regards, Gary

----- Original Message ----- From: "Lukas Renggli" <reng...@gmail.com>
To: <Pharo-project@lists.gforge.inria.fr>
Sent: Tuesday, March 23, 2010 8:29 PM
Subject: Re: [Pharo-project] soft squeak selection of non active window istoo pale


Maybe in the same realm: The menu selection in Pharo 1.1 is not
visible enough, the selection is a gray bar on gray background. I find
the strong blue selection in Pharo 1.0 much easier to see.re

Lukas

On 23 March 2010 21:19, Stéphane Ducasse <stephane.duca...@inria.fr> wrote:
Hi guys

It would be great if one of you could fix that:
the soft squeak selection color of non active window is too pale so we cannot see
in another window which class is selected.

Stef
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--
Lukas Renggli
http://www.lukas-renggli.ch

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Attachment: MenuSelectionColor.1.cs
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