I am sharing Markuses hartred towards badly crafted code.
But this is not a hostility towards Squeak. I love it :)
There are parts which could be done better and cleaner, with more
thought-out design.
So, there is a big space for improvement, nothing more.

On 1 April 2010 12:45, Andreas Raab <[email protected]> wrote:
> On 4/1/2010 1:06 AM, Marcus Denker wrote:
>>
>> So then I was wrong with this analysis... but on the big picture, it is
>> true. And you know it.
>
> It was. In the past. But I don't live in the past. I live in the present.
> And in the present, Squeak has moved on. We're past that. We have a great
> system, a great community, a great contribution process. If you look at the
> last eight months we've had more contributions than in the previous five
> years together, both small and large. We have *serious* momentum. We have
> Etoys and Croquet/Cobalt moving back to Squeak. We'll be having the *second*
> release this year in three weeks we may even have a third release this year
> if the momentum keeps up.
>
> In any case we're *way* past the issues you mention. Everyone who wants to
> help Squeak is welcome to contribute[1]. That includes you and Stef. You
> have standing invitations to join the Squeak core developers so if you have
> any interest in Squeak left, you'll pick that invitation up and help make
> Squeak better. At least that's how I judge if someone really loves Squeak -
> not whether he says it but whether he *does* something to improve it.
>
> [1]http://squeakboard.wordpress.com/2009/07/02/a-new-community-development-model/
>
> Cheers,
>  - Andreas
>
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>



-- 
Best regards,
Igor Stasenko AKA sig.

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