>> 
> Hash values could always be greater than 4096 :)
> Identity hashes can't, but they are scaled in 1.1, to avoid bad clustering 
> for objects not redefining hash.
> Basically they're multiplied by 2^18, which gives the largest possible range 
> while still keeping all small integers.
> See ProtoObject>>identityHash for details, old identityHash is now 
> basicIdentityHash.
> Cheers,


Thanks for the update Henry!

Cheers,
Alexandre
-- 
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Alexandre Bergel  http://www.bergel.eu
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