Schwab,Wilhelm K a écrit :
Hilaire,

It was interesting to watch MS' position on GUI examples change over time.  Visual C++ 
started out teaching how to create efficient software.  Then one day those examples were 
gone and all they could talk about was "smooth scrolling" which turned out to 
be a way to make the machine do the inefficient thing four times instead of once.

The idea of altering the model, finding out what is invalidated, marking that 
as closely as can be done within bounds of common sense (or until diminishing 
returns), and then drawing just the changed parts is non-intuitive and VERY 
important.  You have done a wonderful job so far, but optimization deserves 
attention.


Please fell free to search and to document it. As I wrote in my previous email, my objective writing this documentation was not how to efficiently implement a paint canvas.

Hilaire


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