Hello. Is somebody implement morphs rendering with antialiasing? Maybe it is already possible?
In practice I need circle button. But without antialiasing it seems really ugly. If there is no existed solution. How do you think It can be implemented? I know that fonts rendered with antialiasing. How its approach can be applyed for morphs? I notice browser buttons (senders, implementors..) has rounded corners. And its nice rendered. What secrete? Can it be done for any morph corner rounding?
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