The first thing is to open a ticket. Then start to work. I just did a simple
test in my pc and at least it didn't freeze, neither DNU. But when I started
to run test, I start with the DNU. Maybe they need to be fixed and that's
all. I don't know.

On Wed, Jul 21, 2010 at 10:06 PM, Stéphane Ducasse <
[email protected]> wrote:

> Ok thanks for all these encouragements.
> Now if you have some free (ok less busy) cycles, any step in that direction
> is welcome.
>
> Stef
>
> On Jul 21, 2010, at 9:57 PM, Benoit St-Jean wrote:
>
> > How about :
> >
> > become: nil
> >
> > :)
> >
> > -----------------
> > Benoit St-Jean
> > A standpoint is an intellectual horizon of radius zero.
> > (Albert Einstein)
> >
> >
> >
> >
> > From: [email protected]
> > To: [email protected]
> > Date: Wed, 21 Jul 2010 15:56:28 -0400
> > Subject: Re: [Pharo-project] Is Object>>name important?
> >
> > Zap, kill, obliterate, destroy, etc., simultaneously :)
> >
> >
> > From: [email protected] [mailto:
> [email protected]] On Behalf Of Hernan Wilkinson
> > Sent: Wednesday, July 21, 2010 1:46 PM
> > To: [email protected]
> > Subject: Re: [Pharo-project] Is Object>>name important?
> >
> > the same happens to me all the time... so I do as if it does not exist
> :-), I just override it... I agree it should not be Object's protocol.
> >
> > On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse <
> [email protected]> wrote:
> > ideally I would love to get rid of it and externalName and friends....
> now
> > there are probably deep reasons for now.
> >
> > Stef
> >
> > On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote:
> >
> > > Hi!
> > >
> > > Time to time, I need to create a #name method on my class. But I found
> a bit ugly to do an override.
> > > Is Object>>name that important?
> > >
> > > Cheers,
> > > Alexandre
> > > --
> > > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
> > > Alexandre Bergel  http://www.bergel.eu
> > > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
> > >
> > >
> > >
> > >
> > >
> > >
> > > _______________________________________________
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> > > [email protected]
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> >
> >
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> >
> >
> > Turn down-time into play-time with Messenger games Play Now!
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