The first thing is to open a ticket. Then start to work. I just did a simple test in my pc and at least it didn't freeze, neither DNU. But when I started to run test, I start with the DNU. Maybe they need to be fixed and that's all. I don't know.
On Wed, Jul 21, 2010 at 10:06 PM, Stéphane Ducasse < [email protected]> wrote: > Ok thanks for all these encouragements. > Now if you have some free (ok less busy) cycles, any step in that direction > is welcome. > > Stef > > On Jul 21, 2010, at 9:57 PM, Benoit St-Jean wrote: > > > How about : > > > > become: nil > > > > :) > > > > ----------------- > > Benoit St-Jean > > A standpoint is an intellectual horizon of radius zero. > > (Albert Einstein) > > > > > > > > > > From: [email protected] > > To: [email protected] > > Date: Wed, 21 Jul 2010 15:56:28 -0400 > > Subject: Re: [Pharo-project] Is Object>>name important? > > > > Zap, kill, obliterate, destroy, etc., simultaneously :) > > > > > > From: [email protected] [mailto: > [email protected]] On Behalf Of Hernan Wilkinson > > Sent: Wednesday, July 21, 2010 1:46 PM > > To: [email protected] > > Subject: Re: [Pharo-project] Is Object>>name important? > > > > the same happens to me all the time... so I do as if it does not exist > :-), I just override it... I agree it should not be Object's protocol. > > > > On Wed, Jul 21, 2010 at 1:08 PM, Stéphane Ducasse < > [email protected]> wrote: > > ideally I would love to get rid of it and externalName and friends.... > now > > there are probably deep reasons for now. > > > > Stef > > > > On Jul 21, 2010, at 5:45 PM, Alexandre Bergel wrote: > > > > > Hi! > > > > > > Time to time, I need to create a #name method on my class. But I found > a bit ugly to do an override. > > > Is Object>>name that important? > > > > > > Cheers, > > > Alexandre > > > -- > > > _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: > > > Alexandre Bergel http://www.bergel.eu > > > ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > > > > > > > > > > > > > > > > > > > > > _______________________________________________ > > > Pharo-project mailing list > > > [email protected] > > > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > > > > > > _______________________________________________ > > Pharo-project mailing list > > [email protected] > > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > > > > > > Turn down-time into play-time with Messenger games Play Now! > _______________________________________________ > > Pharo-project mailing list > > [email protected] > > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project > > > _______________________________________________ > Pharo-project mailing list > [email protected] > http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project >
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