nil, false and true are special objects that are well know by the vm, and
they have a specific location on the vm... if you look at the class
ObjectMemory and Interpreter (and InterpreterSimulator) you will see that
(not sure they are still in pharo, if not, look for an old version of
squeak, like 2.8... if you need an image to make the simulator work, let me
know)

BTW, there are a lot of well know objects by the vm, like Class, Behavior,
Message, I think Object too... for example, not only the vm knows about the
Behavior hierarchy but also the structure its instances... try to add inst
var to Behavior  and see what happens :-)... try it with an old version of
squeak and it will be more interesting... (other interesting things to do is
to remove #doesNotUnderstand: from Object and ProtoObject and send an
invalid message... save the image before!!!)

Anyway, there are interesting things you can see from the vm implementation
in Interpreter...

On Thu, Aug 5, 2010 at 10:58 AM, Lukas Renggli <[email protected]> wrote:

> On Thursday, August 5, 2010, Mariano Martinez Peck
> <[email protected]> wrote:
> > Hi. I know this is a newbie question, but there is something I don't
> understand about globals.
> >
> > I am writing a piece of code, and I refer to "a class" that does exist.
> Suppose:
> >
> > testSomething
> >
> >     NonExistenteClass
> >
> >
> > Whem I accept the method, a popup brings saying it doesn't exist...etc.
> Then, I can define as global.
> >
> > If I then evaluate:   Smalltalk globals at: #NonExistenteClass
> >
> > the key exist and it has nil as value. Perfect.
> >
> > So..if I understand well, all these globals variables AND classes are
> stored in this globals, which is the only instance of SystemDictionary (for
> the moment).
> >
> > Now my question is, where are nil, true, false, etc stored?
>
> Magic in the compiler. They are also referenced  in the special objects
> array.
>
> > I know there are only one instance of  UndefinedObject, False, True, etc
> have only one instance...but WHERE are they stored? who keep them?  They
> don't seem to be in SystemDictionary. Why no?
>
> Efficiency. There are special bytecodes to push them.
>
> AFAIK Gemstone is the only Smalltalk that has them in the
> "SystemDictionary".
>
> Lukas
>
> >
> > I did a "chase pointers" to nil for example, and it says
> > "CLASS: SmalltalkImage class
> > subclasses: UndefinedObject"
> >
> > I still don't understand :(
> >
> > Thanks for any hints
> >
> > Mariano
> >
> >
>
> --
> Lukas Renggli
> www.lukas-renggli.ch
>
> _______________________________________________
> Pharo-project mailing list
> [email protected]
> http://lists.gforge.inria.fr/cgi-bin/mailman/listinfo/pharo-project
>



-- 
*HernĂ¡n Wilkinson
Agile Software Development, Teaching & Coaching
Mobile: +54 - 11 - 4470 - 7207
email: [email protected]
site: http://www.10Pines.com <http://www.10pines.com/>*
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