On friday night I created an open/GL renderer to work with Squeak screen updates on the iPhone/iPad.
Unfortunately it runs slows than the tiled Core Animation render that I had work out earlier in the year with help from the Apple graphics engineers. So if anyone has a fair amount of knowledge about Open/GL ES maybe they could contact me and we'll see if we can improve things? -- =========================================================================== John M. McIntosh <[email protected]> Twitter: squeaker68882 Corporate Smalltalk Consulting Ltd. http://www.smalltalkconsulting.com ===========================================================================
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