On friday night I created an open/GL renderer to work with Squeak screen 
updates on the iPhone/iPad.  

Unfortunately it runs slows than the tiled Core Animation render that I had 
work out earlier in the year
with help from the Apple graphics engineers. 

So if anyone has a fair amount of knowledge about Open/GL ES maybe they could 
contact me and 
we'll see if we can improve things? 

--
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John M. McIntosh <[email protected]>   Twitter:  squeaker68882
Corporate Smalltalk Consulting Ltd.  http://www.smalltalkconsulting.com
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