Just for the records:
in Pharo 1.2. it is now possible to define an own custom pragma
that is used to define a world menu. This is especially usefull
when you create a (commercial) application based on Pharo.
How it works:
=============
1. Define your new world context menu by providing class methods
with your own custom world menu entries. Instead of using the
usual "worldMenu" pragma we use a custom pragma, here
"myAppWorldMenu":
menuCommandOn: aBuilder
<myAppWorldMenu>
(aBuilder item: #'About MyApp')
action: [ 'HelloWorld' inspect ];
icon: ThemeIcons pharoIcon
2. Switch the world state to use the custom pragram:
WorldState desktopMenuTitle: 'My shiny App'.
WorldState desktopMenuPragmaKeyword: 'myAppWorldMenu'
If you want the old one back just evaluate:
WorldState desktopMenuTitle: 'World'.
WorldState desktopMenuPragmaKeyword: 'worldMenu'
Maybe someone can add this to the open pharo book or give me
an account, a short howto and time to include it.
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