Yes! we were discussing with alain about that. Please sync with alain. Fernando here is also what I would like to have :)
A classVar Binding and an instance var binding. **All** the methods only access binding binding get initialized with the default table defined in Binding => we can have table binding sharing => we can have instance based customization. Does it make sense to you? Stef On Nov 19, 2010, at 8:21 AM, Fernando Olivero wrote: > Hi Alain, i took a better look at the changes and have to say...once > again..excellent! > > I think the next step is to improve the keybindings hardcoding in > TextEditor>>initialize > self initializeCmdKeyShortcuts. > self initializeShiftCmdKeyShortcuts. > > I have a keybindings/command model in Gaucho, for applying a > keybinding to any morph. > I will work on decoupling it from GauchoMorph into Morph. > And later rewrite the Morphs for textediting to use this. > > So for example, if you want to delete any GauchoMorph from the system > by pressing cmd-w, you have to: > > binding := GMKeyBinding > actingOn: $w asciiValue > modifiedBy: #(#command) > satisfying: ( GMCondition compositeWith: #( > #understandsKeyBindingCommandCondition #uneditedCondition ) ) > applying: #close. > m := NewTextMorph new. > m addKeyBinding: binding . > > > If people agree, i will create an issue and start working on it. > > Fernando > > On Thu, Nov 18, 2010 at 9:23 AM, Alain Plantec <alain.plan...@free.fr> wrote: >> Due to a change in PragmaMenuBuilder, the world menu is not well updated >> anymore. >> Simply evaluating >> World resetWorldMenu >> fixes that. >> So it should be done before the next release is published. >> Cheers >> Alain >> >> >> >